Weapons take me about 10 or more to put together and export. Vehicles take me an hour or more to put together and export. Props 1min to an hour.
Characters take the longest. Which is why I dont want those request just yet. But feel free to post your militia and capitalist troop ideas for later.
And remember, I will not make high rez models or keep going back to it cause ya not happy with your request. Be happy its made LOL!!
Also post pictures of the model front, back and side to get most ideas. And it wont be exactly like it, it will look abit differnt due to having a star wars variant.
And do not make 10 request at once. Take time too enjoy your 1st request LOL!
Last edited by Icemember on 11/30/2011, 12:12 am; edited 2 times in total (Reason for editing : Adding Info)
Noobasaurus Clone Trooper Corporal
Messages : 121 Registration Date : 2011-07-10 Age : 2013
Subject: Re: Designated Days Request Topic 11/30/2011, 12:59 am
I need an invisible cube that I can attach an effect to(a hardpoint).
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 11/30/2011, 1:10 am
Try this. see if it works. If not, let me know.
effect point --------------------------------------------------------------------------- http://www.2shared.com/file/IEmRhGJb/effect_point.html
Noobasaurus Clone Trooper Corporal
Messages : 121 Registration Date : 2011-07-10 Age : 2013
Subject: Re: Designated Days Request Topic 11/30/2011, 1:20 am
What is the hardpoint's name?
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 11/30/2011, 1:28 am
Messages : 121 Registration Date : 2011-07-10 Age : 2013
Subject: Re: Designated Days Request Topic 11/30/2011, 1:37 am
Thanks, it works!
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 11/30/2011, 1:41 am
Ahah, good to hear. Can't wait for those effects
RevanSithLord Scout Trooper Commander
Messages : 969 Registration Date : 2010-08-21 Age : 34 Location : The good 'ol United States of America, Iowa Great Lakes region
Subject: Re: Designated Days Request Topic 11/30/2011, 2:59 am
For Farm Facility Chapter 1-2, I need some heavy machinery (for pumping fluids/agricultural products through the pipes) props. Perhaps even some sandbag style defenses and other make shift defensive positions. Perhaps some pillboxes. Since I'd say people would have prepared SOME kind of defensive positions against the Republic in the outskirts. Maybe a FLAK-88 style gun with some foliage on it (to put in the bushes so you can ambush incoming vehicles).
Next to that, I plan on using a Marder-II style militia tank destroyer. These tank destroyers are highly mobile repulsorlift vehicles that typically set up in positions to ambush enemy armor. The designation would be the MTD-IIA. Tthat's what I'd call it. It'd be an evolution of the once successful MTD-I (the government prior to the creation of the militia had retired most of these. Since a new power rose, against a certain treaty signed years prior, Rathia started building up so-called 'Police forces' to make peace in the system worlds.
(slight different take on RL WWII events. Things changed to reflect what I'd see the planets doing).
Cheers.
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 11/30/2011, 3:07 am
I made these awhile ago.
Flak 88 ---------------------------------------
And for your other reqests. post some pictures of them and I'll go from there.
Bobfinkl Staff Sergeant
Messages : 47 Registration Date : 2010-05-09
Subject: Re: Designated Days Request Topic 11/30/2011, 4:31 am
Legoable sidewalks would be nice, as well as various defense guns.
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 11/30/2011, 4:45 am
Sure, Show me some pics of what you got in mind. And I'll go fro there also. think revan is out getting pictures for his needed props for map 1-2.
SpartanA259 Clone Trooper PFC
Messages : 113 Registration Date : 2011-11-09 Age : 27
Subject: Re: Designated Days Request Topic 11/30/2011, 5:12 am
Im putting in a request for an MG42.
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 11/30/2011, 5:32 am
While I wait for Revan and Bobs pictures, ill get on your MG-42.
RevanSithLord Scout Trooper Commander
Messages : 969 Registration Date : 2010-08-21 Age : 34 Location : The good 'ol United States of America, Iowa Great Lakes region
Subject: Re: Designated Days Request Topic 11/30/2011, 6:39 pm
My bad, it was late at night.
Some farm equipment could involve vehicles which would be used to assist in harvesting the crop. Though since the pipes and storage containers work year long - harvests are made yearly, so very rare on the farmer's account.
Only was able to get one few of that. Perhaps replace the wheels with repulsor pads. Maybe also put a container for the crops to go up into?
OR, maybe a vehicle prop based on this:
Maybe instead of claws, it could suck the crops up into the container from the front - kind of like the World Devastators pull in terrain from planets. And instead of burning/melting up what it harvests, it just stores the bulk of it in the container in the back.
Maybe also this, another version of the storage shed that you made previously. That way, they have more room to store things.
Garage, maybe?
Or...
Yes. This would be perfect. The harvester vehicle like in CNC would back up into the area you see there and have the crop pulled into the facility for refinement into different products. I think this style of building would complete the look of the maps involving farms. Except maybe in my map it is one of the two primary farms on the island. When I meant heavy machinery, I meant this and various vehicles. Because with technology in Star Wars, you know people would be rather lazy, or make other people do things for them like in slavery (probably another reason why the Republic was dispatched there?).
Flood light poles might also be needed (look at the posts. Just as a 'just-in-case' props if we do a few night maps. I'm not making my farm night, though.).
Bobfinkl Staff Sergeant
Messages : 47 Registration Date : 2010-05-09
Subject: Re: Designated Days Request Topic 12/1/2011, 2:49 am
Sidewalks like those in the DMI prop set, that are being used in SpartanA's map (except in smaller pieces that can be legoed together). And I should've specified what I meant by various, I just mean send me any defensive positions/guns you make for maps or anyone else (including odfs).
RevanSithLord Scout Trooper Commander
Messages : 969 Registration Date : 2010-08-21 Age : 34 Location : The good 'ol United States of America, Iowa Great Lakes region
Subject: Re: Designated Days Request Topic 12/1/2011, 3:26 am
Oh and I also did request a Marder-II style repulsorlift at one point for the militia.
Feel free to just make a base texture for it if you make it, because I can apply the camo. That way the model is universal and we could be able to use it in multiple environments.
You can see one of these in Saving Private Ryan and in other various WW2 photographs. I think the militia, being a group who would most likely use ambush guerrilla tactics, would sit in wait in a flanking position, to wipe out passing Republican armor on patrol. But I was not sure if I wanted this in Farm Area 1-2 or not, but it'd be nice to have the option. Imagine a Marder-II passing a two-story building that a Republic trooper squad took cover in. Then a Republic trooper walks on the balcony, and unbeknownst to the militia under him, he tosses an incendiary grenade on top of the tank destroyer, killing the crew immediately. I think that'd be cool in a more urban environment later.
We'd likely also need a Tiger-I style tank too, but that'd be for the more elite chapters once players get more weathered with the first few.
I would say only do this request if you feel like it, but it's out there for ya.
Noobasaurus Clone Trooper Corporal
Messages : 121 Registration Date : 2011-07-10 Age : 2013
Subject: Re: Designated Days Request Topic 12/1/2011, 3:30 am
Can I say that if anyone wants a custom effect I can make one for them and all they have to do is ask? I hope I'm not "jacking" the thread...but it is a DD request forum. I'm seeing all of these huge tanks and what of the explosions?
EDIT: The environment effect pack!
Last edited by Noobasaurus on 12/1/2011, 3:54 am; edited 1 time in total
RevanSithLord Scout Trooper Commander
Messages : 969 Registration Date : 2010-08-21 Age : 34 Location : The good 'ol United States of America, Iowa Great Lakes region
Subject: Re: Designated Days Request Topic 12/1/2011, 3:50 am
Maybe some huge artillery sized explosions would be cool.
Water explosions as well as sand and dirt.
This clip from SPR should help a bit more with inspiration.
I guess what I meant was along with your awesome smaller explosions earlier that you presented, that you could make explosions of different sizes and shapes (what I mean by shapes is the different direction the explosions throw the earth/water). Hope that's what you were wanting to do, because I feel they are definitely needed for the project overall.
Noobasaurus Clone Trooper Corporal
Messages : 121 Registration Date : 2011-07-10 Age : 2013
Subject: Re: Designated Days Request Topic 12/1/2011, 3:57 am
Alright, sounds good, I'll get right to work on it tomorrow. The environment effect pack has been released!
And how big do you want the artillery explosions?
EDIT: Do you want bulletspray on all surfaces? It's much more realistic than the usual "sparks and smoke."
RevanSithLord Scout Trooper Commander
Messages : 969 Registration Date : 2010-08-21 Age : 34 Location : The good 'ol United States of America, Iowa Great Lakes region
Subject: Re: Designated Days Request Topic 12/1/2011, 5:00 am
Noobasaurus wrote:
Alright, sounds good, I'll get right to work on it tomorrow. The environment effect pack has been released!
And how big do you want the artillery explosions?
EDIT: Do you want bulletspray on all surfaces? It's much more realistic than the usual "sparks and smoke."
Hmm...how big do I want the artillery explosions...umm...
I realize this is German JU-87 guncam footage, but the results of those AT cannons being fired on their runs are rather large. Don't mind the sound quality, please.
You can see him attacking water, but the same size should be considered for all terrain. I don't know if you can quite measure that, but it's at least 2 to 3 stories high, I gather. Also, by bulletspray do you mean shrapnel? If so, yes please. Makes it realistic and lethal to boot.
Never really liked the old BF2 explosions, because they looked too much like a fire cracker exploding - an explosion, but only lethal when you're standing pretty much right on them. Your effects look much better and they look like they actually have power to them.
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 12/1/2011, 11:39 am
Something like this. 20mm tracers seen in this picture. If you can make something like this firing into the sky would be awesome. Only lazers.
picture ----------------------------------
Noobasaurus Clone Trooper Corporal
Messages : 121 Registration Date : 2011-07-10 Age : 2013
Subject: Re: Designated Days Request Topic 12/1/2011, 3:18 pm
RevanSithLord wrote:
You can see him attacking water, but the same size should be considered for all terrain. I don't know if you can quite measure that, but it's at least 2 to 3 stories high, I gather. Also, by bulletspray do you mean shrapnel? If so, yes please. Makes it realistic and lethal to boot.
Never really liked the old BF2 explosions, because they looked too much like a fire cracker exploding - an explosion, but only lethal when you're standing pretty much right on them. Your effects look much better and they look like they actually have power to them.
Ok...looks about the size of the shield generator...maybe a bit taller... I never liked the BF2 explosions, either. No variations. We could do variations by map if we wanted...
I'll be working on bullet spray and the big artillery explosion. Extra black I assume and water variation with brown variation for land?
Icemember wrote:
Something like this. 20mm tracers seen in this picture. If you can make something like this firing into the sky would be awesome. Only lazers.
I could probably do that, but you'd need to place a few invisible autoturrets that don't shoot up there for it to shoot basically randomly. Would it be for a all sky map or all land map?
Icemember Dark Trooper Phase 1 Class
Messages : 1241 Registration Date : 2010-07-29 Age : 44 Location : Bespin: Cloud City
Subject: Re: Designated Days Request Topic 12/1/2011, 9:20 pm
It would be for ground maps. An effect to place in the BG where player and AI do not go.
Noobasaurus Clone Trooper Corporal
Messages : 121 Registration Date : 2011-07-10 Age : 2013
Subject: Re: Designated Days Request Topic 12/1/2011, 11:28 pm
I can probably do that. I wouldhave the gunspray video up by now but I uploaded the wrong one. Another question: Do you want snow variations on the dirt sprays and gun sprays?
EDIT:
Lephenix Scout Trooper Sergeant
Messages : 833 Registration Date : 2010-05-05 Age : 29
Subject: Re: Designated Days Request Topic 12/2/2011, 4:52 pm