Well my friend, I think its time for you to learn hexing. Real easy and simply for using multi skins on multi units of the same model.
Grab a hex editor
Open the mesh model in the hex editor
(cis_1st_bdroid)
Find the texture name. (cis_1st_bdroid_hands)
NOTE: Some of them have 2 of the same name
cis_1st_bdroid_hands
cis_1st_bdroid_hands
Now simply change it (cis_1st_bdroid_hand1) and save
I changed the s in hands to 1.
cis_1st_bdroid_hand1
cis_1st_bdroid_hand1
Now your texture needs to be renamed to cis_1st_bdroid_hand1 or what ever you named it too.
IMPORTANT
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Do not exceed the name lenght (cis_1st_bdroid_hands) when hexing.
Bad: cis_1st_bdroid_elite_commando_super_powerful_hands
Unless you know how to calculate the size of the new name and the model its being done too.
Then model name can be changed to any lenght.
original 1st person view
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Hex 1st person view
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