Glitch Storm Trooper Corporal
Messages : 408 Registration Date : 2012-04-02 Age : 29 Location : Baktoid Combat Automata
| Subject: [résolu]Viewing character models 4/16/2012, 12:55 am | |
| I have a few skins I'm working on, photoshop works just fine to edit them. But I have no way to view them as they would appear in game.
Last edited by Glitch on 8/26/2012, 3:27 am; edited 4 times in total |
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ARC_Troopa_Nate Clone Trooper Lietenant Colonel
Messages : 203 Registration Date : 2011-07-07 Age : 26 Location : Behind you...
| Subject: Re: [résolu]Viewing character models 4/16/2012, 1:09 am | |
| Star Wars Battlefront Msh Viewer. You can check it out here. http://sites.google.com/site/swbfmodding/swbf-tools |
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Glitch Storm Trooper Corporal
Messages : 408 Registration Date : 2012-04-02 Age : 29 Location : Baktoid Combat Automata
| Subject: Re: [résolu]Viewing character models 4/16/2012, 2:04 am | |
| - ARC_troopa_Nate wrote:
- Star Wars Battlefront Msh Viewer. You can check it out here. http://sites.google.com/site/swbfmodding/swbf-tools
Thanks! But how would you view a msh file with a different skin? (tga file) |
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ARC_Troopa_Nate Clone Trooper Lietenant Colonel
Messages : 203 Registration Date : 2011-07-07 Age : 26 Location : Behind you...
| Subject: Re: [résolu]Viewing character models 4/16/2012, 2:05 am | |
| Have you created a custom side for your custom skins? |
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kinetosimpetus PFC
Messages : 24 Registration Date : 2011-09-09
| Subject: Re: [résolu]Viewing character models 4/16/2012, 2:52 am | |
| You can drag msh files directly onto an open msh viewer window to view that model with the textures in the same folder instead of the original assets. |
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| Subject: Re: [résolu]Viewing character models | |
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