We will add clouds and a planet.
1) Go to your assets C:\BF2_ModTools\assets\worlds
Dig around for cloud .msh and planet .msh along with there textures.
But for this tut sake:
C:\BF2_ModTools\assets\worlds\YAV\world1 has yav_sky_planet.msh and yav_sky_dome_clouds.msh. Along with there textures.
2) Copy and paste them into your word1 folder
3) Open yout Sky file
Add these these lines
DomeModel()
{
Geometry("yav_sky_planet");
}
DomeModel()
{
Geometry("yav_sky_dome_clouds");
rotationspeed(0.004, 0,1.0,0);
}
Your sky file should now look like this.
Now at this stage, you should have added your BG which is coverd in this tut here:
https://swbf-custom.forumactif.com/t177-adding-backgroundNow munge your map. And go see the results.