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 Dune Sea: Sunset (Final) Update 8/7/11 pg1

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Jendo7
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PostSubject: Dune Sea: Sunset (Final) Update 8/7/11 pg1   7/7/2011, 3:25 pm

Here it is, the final version of Dune Sea: Sunset; a conversion of the classic map Tatooine: Dune Sea. It has two random skies, support for BFX and DTII including the extra mode gunner assault.

Readme:

Code:
Dune Sea: Sunset Final Jendo7 3rd of July 2011

Requirements: [RDH]Zerted's Unofficial Star Wars Battlefront II v1.3 Patch -http://starwarsbattlefront.filefront.com/file/Unofficial_Star_Wars_Battlefront_II_v13_Patch;95418

This is a conversion of the map Tatooine: Dune Sea

This map supports Dark Times II and BFX mods

This map has sunset and night random skies

Modes:

BFX Conquest
DTII Conquest and Gunner Assault

CW and GCW Conquest
CW and GCW 2 Flag CTF
Hero Assault
GCW Hunt

Heroes

Empire: Boba Fett
Rebels: Luke Skywalker (Tatooine Luke)
Republic: Anakin Skywalker
CIS: Darth Maul

Vehicles

GCW era:

Empire: ATST, Speederbike, Skiff, Tie Fighter, Tie Interceptor
Rebels: AAC-1 Hovertank, Landspeeder, Speederbike, Skiff, X-Wing

CW era:

Republic: IFT-X Fightertank, Republic Speederbike, Skiff, Anakins Starfighter, Jedi Starfighter
CIS: AAT, Stap, Skiff, Sith Speeder, Droid Starfighter, Droid Tri-Fighter


Credits:

Lucasarts and Pandemic for Star Wars Battlefront II and the original Tatooine: Dune Sea map
Maveritchell: Dark Times II: Rising Son mod, and How to add Rising Son to your mod tutorial
ARC_Commander: Battlefront Extreme Mod, and Battlefront Extreme Assets
archer01: AIHeroSupport script
FragMe!: Fix for Floating Weapon Icons
monsoontide: T-21 light repeater model, converted to SWBFII by DarthD.U.C.K, and THEWULFMAN
Repsharpshooter: Fett's Jet Pack effect, DC-15 caster shotgun
GCMOD team converted by RepSharpshooter: Boba Fett's EE-3 Blaster Carbine
SoM3: DC-15s blaster carbine
Pahricida, updated by Deviss: DC-15A blaster rifle
lordbertie: WESTAR-M5 blaster rifle v2
GCMOD Team: Flechette shotgun
CodaRez: Jawa Ion Blaster, DC-15 side arm, Tusken Cycler Rifle V2, and addon Antenna
CodaRez/DarthD.U.C.K.: Improved Stock stormtrooper/shocktrooper model
Marvel4: Hex edited Imperial Sniper Rifle model
kinetosimpetus: BX-Commando Droid, Models, textures, sword odf, combo, BX E-5 rifle sound, A280 Blaster Rifle, New models and editted textures
DarthD.U.C.K.: Exporting the BX player model, adding glowmap
RogueKnight, and kinetosimpetus: Modified cis_1st_weap_inf_rifle.tga
Deviss: bx_1st_commando.msh, Original ep3trooper/ep3sniper 212nd legion skins, HD ep3 Remapped Commander Cody 2.0:
Delta-1035: Commander Cody Skin
NeoMarz: Commander Cody model: jetpack, visor, and shoulders
RepSharpShooter: HD
Pandemic: Original textures
Dragonum: DC-17 hand blaster
Frosh the Wookie: Tattooine Luke:
Conversion Pack Vehicle Assets: Teancum, Maveritchell, and the Conversion Pack Team
Lord Bandu: Sith Speeder
DYFX: Phase II White Clone Skin
Teancum: Conversion Tutorial
Eggman: Lighting help
Saitek009: Hunt mode tutorial
]V[: +123 assets
Pandemic, and Syth: DLT-19 Marine Rifle
AQT: Hex editing tutorial

Installation: Extract the TDS folder to C/Program Files/LucasArts/Star Wars Battlefront II/GameData/addon

Uninstallation: Remove TDS from the addon folder

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

Screenshots:

Spoiler:
 

Download: Dune Sea: Sunset (Final)

Moddb link: http://www.moddb.com/games/star-wars-battlefront-ii/addons/dune-sea-sunset-final

Edit 8/7/11: The links above have been changed for an updated version, as I forgot to increase the view distance which has now been fixed.

Enjoy! Smile:


Last edited by Jendo7 on 7/9/2011, 9:38 am; edited 7 times in total
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naru1305
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PostSubject: Re: Dune Sea: Sunset (Final) Update 8/7/11 pg1   7/7/2011, 3:59 pm

hey cool, jendo Very Happy
this is so awesome, i love this map,
canĀ“t wait to see other projects from you Dance
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Lephenix
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PostSubject: Re: Dune Sea: Sunset (Final) Update 8/7/11 pg1   7/7/2011, 4:02 pm

Looks excellent, i already loved the previous versions, this one looks very good, and same as NAru1035, can't wait your next WIP on SWBF CUSTOM (wip must be at least 30% done to be posted in WIPs).
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Jendo7
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PostSubject: Re: Dune Sea: Sunset (Final) Update 8/7/11 pg1   7/7/2011, 4:40 pm

Lephenix wrote:
Looks excellent, i already loved the previous versions, this one looks very good, and same as NAru1035, can't wait your next WIP on SWBF CUSTOM (wip must be at least 30% done to be posted in WIPs).

Thanks guys! cheers

The next project will part of a map pack I'm working on. It's still at the early stages, so I probably won't post a WIP until around September time.
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PostSubject: Re: Dune Sea: Sunset (Final) Update 8/7/11 pg1   7/7/2011, 9:04 pm

Great, i hope you'll be active until september Smile , but you seems very active, thanks a lot Great .
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