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 Testing Grounds

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Icemember
Dark Trooper Phase 1 Class
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Location : Bespin: Cloud City

PostSubject: Re: Testing Grounds   7/4/2011, 11:36 am

Thx guys, finally getting some activity. Got the sound going for all weapons. Few minor updates.
Redid the enveloping for the militia troops and rebel fighter.

Updates
---------------------------

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Lephenix
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PostSubject: Re: Testing Grounds   7/4/2011, 11:37 am

Great Dance .
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naru1305
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Registration Date : 2011-07-04
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PostSubject: Re: Testing Grounds   7/4/2011, 12:20 pm

wow, this is crazy awesome stuff, i love it Dance
canĀ“t wait to the release Very Happy
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RevanSithLord
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PostSubject: Re: Testing Grounds   7/5/2011, 9:03 pm

My lord, Commander. You are insane! Lucky for us both, I like insane.... Dance
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Icemember
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PostSubject: Re: Testing Grounds   7/7/2011, 8:57 am

Thx guys. Each day more gets done LOL!

Imperials have new weapons. Base off the E11 carbine, heres few varints.

Imperial weapons
---------------------------------------




Lost track of time playing as the storm commando and nova trooper LOL.
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Lephenix
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PostSubject: Re: Testing Grounds   7/7/2011, 11:01 am

Great as always Very Happy.
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naru1305
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PostSubject: Re: Testing Grounds   7/7/2011, 12:41 pm

awesome work, i must agree with lephenix.
btw, do yoou plan to release the assets of these wonderful map after releasing it?
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Darth_Spiderpig
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PostSubject: Re: Testing Grounds   7/7/2011, 12:45 pm

Looks very interseting indeed, keep up the excellent work on the units, vehicles and weapons my friend! Smile
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Icemember
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PostSubject: Re: Testing Grounds   7/9/2011, 10:36 pm

Thx guys. Got the map going again after getting closer to tracking a bug that crashed the CW era. GCW era is going smoothly.

Troopers got a new dc15. Slightly scaled down. The stock version looked abit fat lol. Also new pistol. My last version had a huge scope LOL!!

Updates
------------------------------------------


Spoiler:
 


Last edited by Icemember on 7/9/2011, 10:37 pm; edited 1 time in total (Reason for editing : Adding Spoiler tags)
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Lephenix
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PostSubject: Re: Testing Grounds   7/10/2011, 11:16 am

Awesome and that trooper is so nice WOW .
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Icemember
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PostSubject: Re: Testing Grounds   7/11/2011, 9:41 am

Few updates. mg turrets around the map. Militia weapon modeled after the german mp40. And a militia sniper rifle. Enjoy Smile

UPDATES
----------------------------------
turret

MS_40B

militia sniper
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Lephenix
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PostSubject: Re: Testing Grounds   7/11/2011, 4:13 pm

Great 8) .
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RevanSithLord
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PostSubject: Re: Testing Grounds   7/11/2011, 4:40 pm

Fantastic! Dance
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Acryptozoo
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PostSubject: Re: Testing Grounds   7/11/2011, 5:57 pm

sounds awesome Surprised
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Noobasaurus
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PostSubject: Re: Testing Grounds   7/20/2011, 5:03 pm

Shocked Too much awesomeness!
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Icemember
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PostSubject: Re: Testing Grounds   7/20/2011, 6:24 pm

Thx, taking a little breather from this, then will finish it up Laughing
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Noobasaurus
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PostSubject: Re: Testing Grounds   7/20/2011, 7:25 pm

Hah, yes a breather would be nice so that you don't...uhm...FAINT FROM AWESOMENESS! Laughing
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Icemember
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PostSubject: Re: Testing Grounds   7/31/2011, 2:04 am

This class joins the battle on planet Testes

Navy Trooper
-----------------------------
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RevanSithLord
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PostSubject: Re: Testing Grounds   7/31/2011, 2:25 am

Icemember wrote:
This class joins the battle on planet Testes

Navy Trooper
-----------------------------

Awesome Navy Trooper.

.....'planet Testes' doesn't sound right for some reason.
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Lephenix
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PostSubject: Re: Testing Grounds   7/31/2011, 2:29 pm

Excellent, you should try AQT's fix for your Purge Trooper Smile .
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