SWBF CUSTOM

The best way to custom your games.
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Vehicles

View previous topic View next topic Go down 
AuthorMessage
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Vehicles   2/16/2016, 4:03 am

Here is a list of planned vehicles you will be able to utilize in the modpack:



Galactic Empire: AT-AT (reskinned with a more grunge texture from SWG)
AT-ST (I'll be using GGCTUK's AT-ST, no texture changes really needed. It's already good)
74-Z Speederbike
AT-PT (there's a proper one released that I'll be using)
AT-RT (stock AT-RT model good enough, but will be reskinned slightly)
STAP-1
TIE/LN Starfighter
TIE/IN Interceptor
TIE/sa Bomber
TIE/D Defender
TIE/AG Aggressor
Lambda-class shuttle
VT-49 Decimator
Dwarf Spider Droid
Imperial Guard TIE Interceptor



Rebel Alliance:
AT-XT
74-Z Speederbike
Tantive-IV Landspeeder
AAT-1 (not in SWG, but I wanted to include it based on SW: Commander a bit. Has red markings)
IG-227 Hailfire-class droid tank
Dwarf Spider Droid
Z-95 Headhunter
T-65 X-wing Starfighter
BTL Y-Wing Bomber
A-Wing
B-Wing
X-4 Gunship
LAAT/i

Freelance/Neutral/Pirates/Hutts/Black Sun:
MandalMotors M3-A "Scyk" Interceptor
Heavy "Scyk" Interceptor
Naboo N-1 Starfighter
MandalMotors G1-M4-C "Dunelizard" Starfighter
MandalMotors M12-L "Kimogila" Multi-role Starfighter
TransGalMeg "Kihraxz" Assault Fighter
Vaksai Starfighter
TransGalMeg "Ixiyen" Fast Attack Craft
TransGalMeg "Rihkxyrk" Attack Ship
Havoc Starfighter
MandalMotors M22-T "Krayt" Gunship
YT-1300
Black Sun AEG-77 Vigo Gunship
XP-34 Landspeeder
Flashspeeder
Gian Speeder
Desert/Lava Skiff
Vulture Droid Starfighter
Back to top Go down
View user profile http://www.loadedandplay.com
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Vehicles   2/16/2016, 6:47 pm

Here's a couple of shots of my new AT-AT reskin. Texture bits from SWG's AT-AT.

Back to top Go down
View user profile http://www.loadedandplay.com
Icemember
Dark Trooper Phase 1 Class
Dark Trooper Phase 1 Class
avatar

Messages : 1233
Registration Date : 2010-07-29
Age : 36
Location : Bespin: Cloud City

PostSubject: Re: Vehicles   2/16/2016, 7:06 pm

I like it! Umm.....the TIE/D = TIE Droid? silent
Back to top Go down
View user profile
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Vehicles   2/16/2016, 10:15 pm

Thanks! And no, it's the TIE Defender. I used the Star Wars wiki for the full name in Legends lore.
Back to top Go down
View user profile http://www.loadedandplay.com
Cdt Fox
Clone Trooper Lieutenant Major
Clone Trooper Lieutenant Major
avatar

Messages : 179
Registration Date : 2014-11-30
Age : 17
Location : France

PostSubject: Re: Vehicles   2/17/2016, 8:45 am


Nice one, just a question, do you already have a model for the "VT-49 Decimator"? and the "X-4 Gunship" those are my favorites, can't wait to see them cyclops
Back to top Go down
View user profile
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Vehicles   2/18/2016, 2:28 am

I'm going to have to get someone to port them over. I'm going to try and apply this mod as an era mod in the future, so that it can apply to stock maps and hopefully Marvel4's conversion pack. cyclops

In any case, you will be able to fly them! I'm thinking that they would act like the default shuttles and can carry people, but I'm not sure. Maybe I'll make them just pure combat vessels, because they are much bigger than most 'gunships', like the LAAT/i, the HMP, or the Theta-class transports. Though they are capable of boarding actions, I am not sure they would be able to fit in the hangars as their canon/Legends size.

As for the Y-e4 Gunship, I was planning that as a vehicle that you can spawn in and it would be 'in space'. I'm wondering with scripts if that would be even remotely possible. Just how you would spawn with AT-AT's and AT-TE's on ground maps or the transports in hangars.
Back to top Go down
View user profile http://www.loadedandplay.com
Sponsored content




PostSubject: Re: Vehicles   

Back to top Go down
 

Vehicles

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Fast vehicles, transports and shooting
» Vehicles Exploding in a multi-combat
» Dark Eldar - Attacks from Webway Portals and Vehicles
» Firing from Open Topped Vehicles
» assaulting from vehicles and speed

Permissions in this forum:You cannot reply to topics in this forum
SWBF CUSTOM :: SWBF CUSTOM Hosted Mods :: Battlefront Galaxies-