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 Designated Days Imperial Days Maps

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Icemember
Dark Trooper Phase 1 Class
Dark Trooper Phase 1 Class
Icemember

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Registration Date : 2010-07-29
Age : 43
Location : Bespin: Cloud City

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PostSubject: Designated Days Imperial Days Maps   Designated Days Imperial Days Maps I_icon_minitime8/19/2014, 9:01 pm

I00 = Kashyyyk Landing
I01 = Kashyyyk Frontline
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RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
RevanSithLord

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Registration Date : 2010-08-21
Age : 33
Location : The good 'ol United States of America, Iowa Great Lakes region

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PostSubject: Re: Designated Days Imperial Days Maps   Designated Days Imperial Days Maps I_icon_minitime4/27/2016, 5:25 am

For Imperial Days, I will be working on a specific and classic story arc.

I'm going to utilize stuff from the original Dark Forces. I will need some help with models, because my computer still hates Vegas, but maybe I'll try some things in Blender later, but I think I'll need help for the most part. I am going to list the maps here:

Explanations of Levels:

Okay, basically if you don't want to read all that, here's the list of all the levels containing Imperials:

http://starwars.wikia.com/wiki/Mission_to_Danuta
http://starwars.wikia.com/wiki/Mission_to_Talay
http://starwars.wikia.com/wiki/Mission_to_Anoat
http://starwars.wikia.com/wiki/Mission_to_Fest_(Galactic_Civil_War)
http://starwars.wikia.com/wiki/Mission_to_Gromas
http://starwars.wikia.com/wiki/Mission_to_Orinackra
http://starwars.wikia.com/wiki/Mission_to_Cal-Seti
http://starwars.wikia.com/wiki/Mission_to_Anteevy
http://starwars.wikia.com/wiki/Mission_to_Coruscant_(Kyle_Katarn)
http://starwars.wikia.com/wiki/Mission_to_Fuel_Station_Ergo
http://starwars.wikia.com/wiki/Mission_to_the_Executor
http://starwars.wikia.com/wiki/Mission_to_the_Arc_Hammer

The twist here is that you'd be playing as DD specific legions for these maps against the Rebellion. The two sides would include elite units designed for precision operations against each other.

We would have our DD quality troopers going up against each other in massive CQB firefights, so a lot of carbines, heavy repeating blasters (Imperial Repeater Rifle), support blasters, grenade & mortar launchers (http://starwars.wikia.com/wiki/Packered_mortar_gun), SMG blasters, shotguns, assault cannon (http://starwars.wikia.com/wiki/Assault_cannon/Legends) and pistols (classic Rebel and Imperial blasters). Explosives would be sequencer charges (http://starwars.wikia.com/wiki/Sequencer_charge) and mines (http://starwars.wikia.com/wiki/I.M._mine).

We wouldn't be re-imagining Dark Forces, but making it part of our Imperial stories involving our Commanders, who have been posted in positions on these planets during these missions. They wouldn't have come in contact with the heroes, but the agents that the Rebels sent in advance... the stories the player wouldn't have known of as they played as Kyle Katarn through the game. It's a sort of, "If our legions were involved in Operation: Skyhook, or the Mission To Anteevy... what would they have been doing? Would they have secured the area before Katarn got there? Or would they have come to clean up the mess Kyle left behind and deal with scavengers, mercs, bounty hunters, or Rebel groups that have come to investigate the carnage that took place hours just before?" I think it would be really cool and nostalgic too for old players of Dark Forces '95. What do you think?
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