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 New Mod Channel for the Modders open

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TWINKEYRUNAWAY
Clone Trooper Master Staff Major
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Messages : 195
Registration Date : 2012-07-12
Location : 411Remnant

PostSubject: New Mod Channel for the Modders open   10/6/2012, 8:04 pm



Hey what is going on guys. This is Twinkeyrunaway of the now revealed 411Remnant mod video channel. I come before you gentlemen today to show you and explain in more detail what we do and what we would like to do for you guys at gametoast.

For starters we would like to welcome you here to the new channel that has been under construction for a little over a week now. The channel is designed and operated by myself Twinkey runaway along with a select few other trusted individuals.

Link:
http://www.youtube.com/user/411Remnant

Now why should you care about some other gameplay channel? Well for starters we like to think that we are doing different things. One of which is that we wish to work with the modders of this community to produce HD quality videos for their projects. This also includes interviews about the modders themselves and to help widen the support for projects like “Mass Effect unification” and “Dark Times 2” for example. We have several segments and content planned for this channel to help you guys. Here is a preview for our gameplay quality and few other things.

Link:
http://www.youtube.com/watch?v=Drx9ltN-uEQ
hi res video w/o effects or intro
http://www.youtube.com/watch?v=Dyzt5zG9s28

Now we like to give credit in its fullest to everyone who has helped produce a mod and we are also careful not to produce false information. So with every video, we will include credits, download links and links to other channels showcasing the same content. Something we thought would be cool is including promotional art like this :
http://411remnant.deviantart.com/#/d5gjncv

with every video review. All custom and free of charge by yours truly and a few other graphic artists.

“There has to be a catch?”
Well there really isn’t. I mean if you want us to produce HD vids for your mods/projects, we probably wont object because this is something being done for run and we figure its our way to give to all of you who have given to us all these cool mods.
‘What about popularity??? Im not sure if I want to be part of it because its im not sure if it will get views…”

Well what kind of people would we be if we cared solely about that lol? What this channel is doing is producing content at a good and steady pace. We want to make sure we produce quality, not quantity. With this mentality, we wish to take this nice and steady and to make sure everything is up to quality. I like to think this is like making a mod, taking the time to make sure it’s at its best and taking suggestions to make it better. To answer your question, nothing starts off with a bunch of views at first but we hope that at the least it will be a fun experience so you guys will enjoy it.

“But wait we burly know you, how do we know we can trust you or maybe your kinds of reviews are different from our own?’

Ah yes, well thats why we also would like to work with some of you. We have positions for mod reviewers who will be credited and given their own cool graphic in video. What we like to do is have several people review the same mod and organize it with a script so we produce something that is essentially reviewed by the community. Everyone that has contributed their opinion or parts of the review will be credited. I know Maveritchell and a few others like to review things because they are experienced modder themselves, it would be cool to have a joint review of casual players and people who have experience.

“What else do you guys have planned? Just reviews and interviews?”

We have several other things planned or are currently underway. This includes a top 5 kind of thing, gameplays, walkthroughs , tips and tricks and a few other things to keep it interesting. And if you want to contribute or be a part of these, please leave a post/comment below. For this we are also recruiting people who can record good video and would like to contribute their own top 5 thingy’s.

‘How do I help? Or what can I do if I wanted to be apart of this?”

Well what we basically would like your help in if you want to be a part of this thing, you need to provide a link to some of your mods into a pm and tell us a little about yourself. You want us to promote your project/maps? Just send a pm and we will do our part. We are in need of graphic artists who want to help us make promotional/fan art for fun.

“ How does being interviewed work?”

Interviews will be done at random though we have a good idea of who we want to interview first. (We usually come to you, but if your eager go ahead and send a pm) We ask that you tell us the manner we interview you, of what kind of interview you would like. For example we can do pm interviews where we have voice talents say your part(credit and stuff will be given) or we can do skype interviews where you talk to one us and we record the convo(Preferred but not necessary). Also you could just send us an audio file of answered interview questions and we edit that into a video. Either way works.


“Do you guys show professional conduct? Like no cussing?”

Yes, I have made it clear that we do not cuss to the other members. Incase a word slips out, I always make sure to bleep it out so younger audiences can see it with out worry.

“Who do I talk to if I want to upload vids to this channel as well?”
You talk to me, but first I have to see your quality of video. Sometimes if it isn’t the best quality, I can use my editing software to make it look more appealing.


“Im not all that sure I like your ideas.”

That’s the beauty of it. We wish to build this with the suggestions of others, so if you have an idea or suggestion, we will do our best to try them out. Idea’s that are given will be credited to the appropriate people. Also the way the channel is right now, it is still under construction and a lot of things are subject to change based on feedback. So you may see some updated stuff and design fairly soon. Right now it is at a presentable state and as I type, more is being done and I think you will like the changes when we make them. You guys are our test audience, so feel free to discuss what ever.

Also we are going to provide a link from this website on our channel so others will come to visit here as well.

This is pretty much it so what do you guys think and do you have any other questions?
So far people aboard are:
ArctrooperNate
GAB
Willinator
Dreadnot9
Glitch
Forsakensith
DragonsEgg
Sponge
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Glitch
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PostSubject: Re: New Mod Channel for the Modders open   10/7/2012, 2:27 pm

Wow and incredible amount of effort went into this. It looks fantastic! When you start adding videos make to create playlists for each type. For example. Maps, Sides, and Modes can be your basic three. Don't forget to include playlists for authors if they have enough videos on the site.

I also noticed you guys are doing other games. Make sure to categorize those as well. I love the site border, looks awesome, great Photoshop work.
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Lephenix
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PostSubject: Re: New Mod Channel for the Modders open   10/7/2012, 6:26 pm

Yeah i though of playlists too. Like "Interviews and Modding Tips and tricks", "What's up in the modding world" (where you could show new wips or wip updates", "New released stuff" (trailers for just released mods/maps), "Gameplays". Just ideas Smile .
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RevanSithLord
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PostSubject: Re: New Mod Channel for the Modders open   10/8/2012, 6:21 am

When I have a bit more content to show with my Lok map, I'll be sure to shoot you a PM, Twinkey. This map of mine that I am working on as of now will hopefully only be the first in a series of maps/sides that I would like to do. Not the best 'modder' in the world by any means, but I get my ideas across as well as I can.

This seems like a fantastic idea, in all honesty. You guys have my complete support.
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TWINKEYRUNAWAY
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PostSubject: Re: New Mod Channel for the Modders open   10/9/2012, 3:29 am

When I have a bit more content to show with my Lok map, I'll be sure to shoot you a PM, Twinkey. This map of mine that I am working on as of now will hopefully only be the first in a series of maps/sides that I would like to do. Not the best 'modder' in the world by any means, but I get my ideas across as well as I can.

This seems like a fantastic idea, in all honesty. You guys have my complete support.

Lephenix
10/7/2012, 8:26 pm
Yeah i though of playlists too. Like "Interviews and Modding Tips and tricks", "What's up in the modding world" (where you could show new wips or wip updates", "New released stuff" (trailers for just released mods/maps), "Gameplays". Just ideas


We are taking some of these suggestions and hopefully by Saturday we will have some of these ideas put into light. Thank you Revan for helping us in this way. This will help you in which we make some cool vids for your maps and it benefits us in the way we have something other mod channels will not have on their channels yet. so far we are going to showcase glitch, dreadnot and now revan with a few of their exclusive mods/maps. Since you guys are pretty active, one thing you can think about is tips and tricks for the regular game. All info will be credited and it will help make the "tips and tricks ideas" a lot more attractive.
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RevanSithLord
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PostSubject: Re: New Mod Channel for the Modders open   10/9/2012, 4:12 am

I would definitely appreciate that, Twinkey.

With my current map, I'm trying to give a map about a planet that wasn't extremely touched on in the modding community save for a very few amount of them.

Lok has appeared in Star Wars: Starfighter and its sequel Jedi Starfighter, as well as in Star Wars: Galaxies. I'm going to do what I can to give people that feeling of, "Oh I remember this place from such and such."

I have tons of ideas for my series of maps, which actually I really hope to do a side-mod, but for now I'll just stick with mapping. I'm getting a new computer soon, so I too will be able to do a bit of machinima/video editing as a whole, so if I make any trailers, I'll be sure to send one your way perhaps. It will likely help with dual-publicity, at least that is what I hope.

If you'd like to do a review of an era mod, I'd also check out AQT's The Exile's Voyage era mod, which is primarily based off of a character by me from experiences I had in Star Wars Galaxies. I even made a trailer for it if you'd like to check it out.

All in all, I think this will be a nice channel to work with. Thanks guys.
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TWINKEYRUNAWAY
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PostSubject: Re: New Mod Channel for the Modders open   10/11/2012, 11:44 pm

"What's up in the modding world" will hopefully be recorded soon. I don't suppose anyone knows of a green screen type map made?
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RevanSithLord
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PostSubject: Re: New Mod Channel for the Modders open   10/12/2012, 3:59 am

Can't think of any, but I can make a quick one for you if you wish. Shouldn't take that long. You gonna use stock classes for it?

Done.
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TWINKEYRUNAWAY
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PostSubject: Re: New Mod Channel for the Modders open   10/14/2012, 7:53 pm



This is a test video of a radio show type segment. special thanks to Lephenix for this idea.

modders that should pay special attention to this are

Yuke5
GAB
and Bob

http://www.youtube.com/watch?v=Z0qEdyLk6Es&feature=youtu.be

Any suggestions?
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Lephenix
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PostSubject: Re: New Mod Channel for the Modders open   10/14/2012, 8:56 pm

Thanks to you for applying the idea, although i had something more like that in mind:
Intro, little presentation, vids and screenshots, and conclusion comments Cool . Good luck Smile .
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TWINKEYRUNAWAY
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PostSubject: Re: New Mod Channel for the Modders open   10/14/2012, 9:12 pm

Lephenix wrote:
Thanks to you for applying the idea, although i had something more like that in mind:
Intro, little presentation, vids and screenshots, and conclusion comments Cool . Good luck Smile .
That seems simple enough, I know for sure this can be done thanks to Revan making a green screen for us. The stormtrooper will look like he is talking like this guy and we will add in our pro intro and newly added outro. As soon as Revan perfects the greenscreen map, we will do this. No pressure Revan if your reading this, I can work with what you did give me. Doing some more tests to day. Any Ideas for a title? Whats going on in the modding world seems really out there like referring to any mod. We need something more specific.
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RevanSithLord
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PostSubject: Re: New Mod Channel for the Modders open   10/15/2012, 4:11 am

Side Dishes of the Week (for Side Mods)
Map Designers Spotlight
Top 5 Glamour Shots of the Week (pick most voted/favorite 5 screenshots posted on Gametoast's thread or here, maybe do a countdown from 5 to 1?)
Happy Birthday Hour! (not really an hour, can choose some other timespan)
This Year's Top 5 Anticipated Mods/Maps

I'm running out of thoughts.

Anyways, I'm going to get back to working on the map, I have some time before I go to sleep.
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TWINKEYRUNAWAY
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PostSubject: Re: New Mod Channel for the Modders open   10/15/2012, 4:26 pm


The possibilites!
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Lephenix
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PostSubject: Re: New Mod Channel for the Modders open   10/15/2012, 5:15 pm

I think it is good, maybe the pic bigger and in the background, whereas the trooper is in the foreground, also when you'll speak about a map pictures or something else, make it full screen with scrolling video effect, can't wait to watch the final one, you are on the good way.

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