SWBF CUSTOM

The best way to custom your games.
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 need help for a mod

View previous topic View next topic Go down 
AuthorMessage
gong00
Pawn
Pawn


Messages : 4
Registration Date : 2012-09-03

PostSubject: need help for a mod   9/3/2012, 12:19 pm

hey i know this is going to sound strange but havent modded sfbf2 in awhile and lost alot of data from when I did any way need some help on how to mod the sides files

just wondering how i would go about modding the cis to replace there blaster pistols for rifles if thats ok?

sorry if it sounds like a nub question as i said forgotten alot over time and if i had my notes still i would go to them first

cheers
Back to top Go down
View user profile
Glitch
Storm Trooper Corporal
Storm Trooper Corporal
avatar

Messages : 408
Registration Date : 2012-04-02
Age : 22
Location : Baktoid Combat Automata

PostSubject: Re: need help for a mod   9/3/2012, 1:40 pm

I'm not sure if you want to replace the weapon or replace the msh of the weapon. I'm going to assume msh. (Try to be more specific next time you have any questions, it helps us help you. Smile )

1. Munge a map. (If you need help with that just let us know)

2. Copy over the CIS asset from C:\BF2_ModTools\assets\sides

3. Paste the copied side in C:\BF2_ModTools\data_ABC\Sides

4. Open up the cis side folder and open up the odf folder

5. Search for the file named cis_weap_inf_pistol.odf and open it

6. Inside you will see the lines
Spoiler:
 

7. Replace "cis_weap_pistol.msh with "cis_weap_inf_rifle.msh"

8. Replace "cis_weap_pistol with" "cis_weap_inf_rifle.msh"

9. Replace "cis_1st_weap_inf_pistol" with "cis_1st_weap_inf_rifle"

10. Go to C:\BF2_ModTools\data_ABC\_BUILD and munge.

11. Go to Star Wars Battlefront II\GameData\DATA\_LVL_PC\SIDE and back up cis.lvl and cisshell.lvl

12. After munging go to C:\BF2_ModTools\data_ABC\_LVL_PC\SIDE and copy cis.lvl and cisshell.lvl

13. Paste cis.lvl and cisshell.lvl in Battlefront II\GameData\DATA\_LVL_PC\SIDE

14. Run the game and enjoy your changes! Smile


Make sure to look around the forums as well, get to know where everything is. In the modding topic there is a FAQ on the top of the page that lists all the tutorials on the forums. It can be of great help. "résolu"means "Resolved" and "unrésolu" means Unresolved. Oh, Welcome to the forums!

Back to top Go down
View user profile http://imageshack.us/a/img841/5206/glitchesultimatesidemod.jpg
gong00
Pawn
Pawn


Messages : 4
Registration Date : 2012-09-03

PostSubject: Re: need help for a mod   9/12/2012, 12:27 am

ok so i think i've gotten everything working but the only thing is it isnt modding the default swbf2 files i've copyed the modded files over to swbf2 and it hasnt done anything hmm

basically what i've done is mod the cis_inf_default_sniper odf to have this

WEAPONSECTION = 1
WeaponName = "cis_weap_inf_sniper_rifle"
WeaponAmmo = 7

WEAPONSECTION = 2
WeaponName = "cis_weap_inf_rifle"
WeaponAmmo = 4

WEAPONSECTION = 3
WeaponName = "cis_weap_inf_thermaldetonator"
WeaponAmmo = 2
WeaponChannel = 1

WEAPONSECTION = 4
WeaponName = "cis_weap_inf_autoturret_dispenser"
WeaponAmmo = 1
WeaponChannel = 1

WEAPONSECTION = 5
WeaponName = "cis_weap_award_sniper_rifle"
WeaponAmmo = 6

WEAPONSECTION = 6
WeaponName = "cis_weap_award_rifle"
WeaponAmmo = 4


aka testing if i can get it to work first

then munged it in data_tst (aka abc) _build sides cis and copied the file over to the swbf2 sides directory and yah still haven't seen a change something im doing wrong here?
Back to top Go down
View user profile
SpartanA259
Clone Trooper PFC
Clone Trooper PFC
avatar

Messages : 113
Registration Date : 2011-11-09
Age : 20

PostSubject: Re: need help for a mod   9/13/2012, 4:21 pm

So your just editing the one soldier? Did you put dc: in you LUA where the units are loaded into the game. Sorry if that's a bit vague. Also do you have the common folder in you sides folder?
Back to top Go down
View user profile
Icemember
Dark Trooper Phase 1 Class
Dark Trooper Phase 1 Class
avatar

Messages : 1233
Registration Date : 2010-07-29
Age : 37
Location : Bespin: Cloud City

PostSubject: Re: need help for a mod   9/17/2012, 6:59 am

Did your class work?
Back to top Go down
View user profile
gong00
Pawn
Pawn


Messages : 4
Registration Date : 2012-09-03

PostSubject: Re: need help for a mod   9/20/2012, 1:22 am

from the looks of it no =/ what im trying to do is change the classes load out basicly if i could get a step by step guide that would be great atm not sure if its on my end of i've stuffed somthing up
Back to top Go down
View user profile
ARC_Troopa_Nate
Clone Trooper Lietenant Colonel
Clone Trooper Lietenant Colonel


Messages : 200
Registration Date : 2011-07-07
Age : 19
Location : Behind you...

PostSubject: Re: need help for a mod   9/20/2012, 1:35 am

Firefeks modding tutorial on filefront has a very detailed sides to tutorial, the one thing he forgot is to add in the common sides, so make sure to munge those as well! Smile
Back to top Go down
View user profile http://www.moddb.com/mods/star-wars-battlefront-expansion-mod
gong00
Pawn
Pawn


Messages : 4
Registration Date : 2012-09-03

PostSubject: Re: need help for a mod   9/27/2012, 11:52 am

well think the prob im having atm is the mungeing =/ for some reson everytime i munge anything it makes my sfbf2 crash now does the steam version of swbf2 not work with the mod tools?
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: need help for a mod   

Back to top Go down
 

need help for a mod

View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
SWBF CUSTOM :: Star Wars Battlefront Games :: Modding-