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 [résolu]Automatic Sniper?

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Glitch
Storm Trooper Corporal
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PostSubject: [résolu]Automatic Sniper?   7/10/2012, 3:33 pm

I'm thinking about replacing the primary sniper with an automatic one. Similar to the one seen in the video here at 7:02 (The award sniper will stay semi with high power)

http://www.youtube.com/watch?v=Z0b4MyfGwKo

Spoiler:
 

Any suggestions? I need to keep it balanced.

Stats
20 shot clip
150 damage
0.2 shot delay
1.0 KickStrength

SpreadPerShot = "0.2"
SpreadRecoverRate = "4.8"
SpreadThreshold = "0.6"
SpreadLimit = "0.8"









Last edited by Glitch on 7/27/2012, 7:51 pm; edited 2 times in total
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RevanSithLord
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PostSubject: Re: [résolu]Automatic Sniper?   7/10/2012, 4:48 pm

So as quick as that version of the E-5s? It's possible to have it fire fast and balanced as I've seen it done in a couple of other mods. If I can, I'll check an ODF sometime and get back to you about it.
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ARC_Troopa_Nate
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PostSubject: Re: [résolu]Automatic Sniper?   7/10/2012, 7:00 pm

What you have looks good so far, though I would suggest lowering the clip size to 16. Smile
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Glitch
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PostSubject: Re: [résolu]Automatic Sniper?   7/10/2012, 7:26 pm

RevanSithLord wrote:
So as quick as that version of the E-5s? It's possible to have it fire fast and balanced as I've seen it done in a couple of other mods. If I can, I'll check an ODF sometime and get back to you about it.
Thanks! Smile

ARC_Troopa_Nate wrote:
I would suggest lowering the clip size to 16.
16 Works. Do you think I should use a different sound effect? I've seen a few mods use one similar to the one from the 2003 Clone Wars series.
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ARC_Troopa_Nate
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PostSubject: Re: [résolu]Automatic Sniper?   7/10/2012, 7:30 pm

Yes, you probably should use a different sound effect, I don't know anything about Battlefront sounds, but I'm sure you could find some way to get the sound usable for battlefront.
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Glitch
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PostSubject: Re: [résolu]Automatic Sniper?   7/10/2012, 7:47 pm

ARC_Troopa_Nate wrote:
Yes, you probably should use a different sound effect, I don't know anything about Battlefront sounds, but I'm sure you could find some way to get the sound usable for battlefront.

It shouldn't be that hard. I'll use the sound from the Clone Wars series if I can.

Why 16 shot clip by the way? With a fast rate of fire, that will deplete quickly. (In RAS Prosecutor, they gave the E-5s Sniper Rifle a 25 shot clip)
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ARC_Troopa_Nate
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PostSubject: Re: [résolu]Automatic Sniper?   7/10/2012, 7:49 pm

It's twice as much as stock, also, the full mag size will only deplete twice as quickly as stock, your x4 Rate of Fire and x2 Mag Size = Run out of ammo twice as fast, yeah, I like things making mathematical sense. Smile
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Glitch
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PostSubject: Re: [résolu]Automatic Sniper?   7/10/2012, 7:54 pm

ARC_Troopa_Nate wrote:
It's twice as much as stock, also, the full mag size will only deplete twice as quickly as stock, your x4 Rate of Fire and x2 Mag Size = Run out of ammo twice as fast, yeah, I like things making mathematical sense. Smile

Haha good point. I'll experiment with it a bit, see what works best for the bots. I messaged AQT and asked if he would consider releasing some of his assets. If not, I can always use the sound from that scene in the clone wars.
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