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 [résolu]Horizontal Tri Shot?

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Glitch
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PostSubject: [résolu]Horizontal Tri Shot?   7/5/2012, 2:00 am

I need help creating an ord file for this weapon. I was thinking about using the trishot as a starter, but the lasers shoot in a triangle formation. How can I set it up to shoot with 3 lasers side by side?



I could also use some help with a dual laser ord for the Hyena Bomber.
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RevanSithLord
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/5/2012, 11:23 am

I have to go to work in about an hour, but I think this would need a texture all on its own, kind of like how people made the twin-link laser texture for the Droideka when it fires. That part would be cosmetic. As far as setting up the weapon to truly fire three shots side by side, I have no clue, because I didn't do much in terms of ord files. You could try and find a line regarding the firing arc, but I'm not sure how helpful that'd be. When I get home today, I'll look more into it.
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Glitch
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/8/2012, 5:02 am

RevanSithLord wrote:
I'll look more into it.

Have you figured anything out yet? I looked at the SBD's Trishot odf.

These stood out most

Code:
ShotPatternCount    = "3"
ShotPatternPitchYaw    = "-0.1 -0.8"
ShotPatternPitchYaw    = "0.8 0.0"
ShotPatternPitchYaw    = "-0.1 0.8"

I'm not certian if that has anything to do with it. I'll experiment with it for now.

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Lephenix
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/8/2012, 9:25 am

Looks like x and y axis, that could be that.
Try with:

Code:
ShotPatternCount    = "3"
ShotPatternPitchYaw    = "-0.1 -0.0"
ShotPatternPitchYaw    = "0.8 0.0"
ShotPatternPitchYaw    = "-0.1 0.0"
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RevanSithLord
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/9/2012, 3:19 am

Yes, try what Lephenix typed. I'm sorry I did not get around to it. I immediately came home and crashed in my bed because it was a rough day. Same as today. But yes those should be the values to try out as I've seen those in one of my ODF's before. And I'm still kind of roughly new to modding myself despite being a member of GT for a long time.
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Glitch
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/9/2012, 3:27 am

Lephenix wrote:
Looks like x and y axis, that could be that.
Thanks Smile I'll try it with the super battle droid's Tri Shot for now.

RevanSithLord wrote:
Yes, try what Lephenix typed. I'm sorry I did not get around to it. I immediately came home and crashed in my bed because it was a rough day. Same as today. But yes those should be the values to try out as I've seen those in one of my ODF's before. And I'm still kind of roughly new to modding myself despite being a member of GT for a long time.

No problem. I still appreciate you willing to help Smile


I still need to find a way to make the tri shot weapon act like an ord file in order for this to work.
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/9/2012, 11:46 pm

Got it. The code for the horizontal trishot was.

Code:
ShotPatternCount    = "3"
ShotPatternPitchYaw    = "0.0 -0.4"
ShotPatternPitchYaw    = "0.0 0.0"
ShotPatternPitchYaw    = "0.0 0.4"

Spoiler:
 
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Lephenix
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/9/2012, 11:52 pm

Nice job, i like all the work you are doing on your side and all the polishing.
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RevanSithLord
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/9/2012, 11:57 pm

Very very nice!
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PostSubject: Re: [résolu]Horizontal Tri Shot?   7/10/2012, 12:03 am

Lephenix wrote:
Nice job, i like all the work you are doing on your side and all the polishing.

RevanSithLord wrote:
Very very nice!

Thanks guys! Smile I really want to perfect this mod. I should be able to finish it this week.
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