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Glitch
Storm Trooper Corporal
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Registration Date : 2012-04-02
Age : 22
Location : Baktoid Combat Automata

PostSubject: Glitch's Mods   6/30/2012, 8:19 am

Primary Mods: Important Mods that I wish to complete before I retire from modding
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Ultimate Side Mod

Summary: Description: My goal for this mod, is to make SWBFII more "movie accurate" while retaining the type of gameplay players have enjoyed for the past 7 years. There will be a large number of new units, specials, heroes, and skins added to each faction. Additionally, the correct names for all weapons, units, vehicles, and objects have been changed within the game. This mod will also include changes to the campaign, galactic conquest, hunt, and assault modes. I will include all BF1 maps and missions to strengthen it's diversity.

After the initial release of "Ultimate Side Mod" (USM) New skins will be released over a period of time, all of which can replace the original sides with full compatibility. Each new "Skin Pack" will be primarily based off of one standard skin. The Republic will be given a multitude of skin releases over a period of time all of which are compatible with the original mod. The 21st, 41st, 187th, 212th, 327th, and 501st legions will be released as separate skin packs. The Confederacy will be given Standard and Geonosis skin packs. The Empire and Rebellion may or may not receive skin packs due to the lack of variety.

Progress: {llllllllllllllllllllllllllllllllllllllllllllllllll}
Current Version:

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Star Wars Battlefront United

Summary:"Star Wars Battlefront United" will feel like it's part of the game, as if Pandemic actually released it.

The goal is to convert all Star Wars Battlefront I maps for Star Wars Battlefront II along with the appropriate game modes, the entire BF1 campaign with the original sides, and the merge of the converted maps with galactic conquest! Other changes include, proper descriptions for the converted maps, white map names in the instant action menu, BF2 style mini-maps rather than BF1, and new high quality loadscreens for both BF2 and BF1 maps. Everything included will be packed into one addon folder to reduce clutter. The final result will be incredible!

Following the completion of the mod, all final assets will be released to the community for everyone to use, just as Pandemic did for us so many years ago. This enables the community to easily create their own side mods, custom missions, game modes, and modified "Star Wars Battlefront I" stock maps using perfected map conversions without the hassle of converting the maps themselves!

----------GAME MODES----------
Spoiler:
 


----------MAP DISCRIPTIONS----------
Spoiler:
 

Progress: {llllllllllllllllllllllllllllllllllllllllllllllllll}
Current Version:

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Star Wars Battlefront II Survival

Summary: Upon spawning the battle feild is empty and you have 1 minute to prepare. There are destroyed gonk droids, medical droids, turrets and buildable walls strategically placed around your base. When the minute is up music begins to play as the enemy faction begins to spawn in the clearing facing your base.

The waves gradually get more challenging as more advanced units continue to spawn and their numbers and health increases. To make things more challenging different vehicles will spawn to aid the AI each 5 rounds new types will appear to attempt to destroy you and your team.

Mod Versions
v1.0 - Concept

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Secondary Mods: Less Important mods. I don't work on them as often.

New CIS v2.5 and 2.7 are online compatible, v2.7 will have more skins
v1.0 - Released
v2.5 - Dead Link
v2.7 - Progress {llllllllllllllllllllllllllllllllllllllllllllllllll}

Spec Ops Droids v1.2 will have new weapons and skins
v1.0 - Released
v1.2 - Progress {llllllllllllllllllllllllllllllllllllllllllllllllll}

Republic Droids v1.1 will have new skins, weapons, and be on the CIS
v1.0 - Released
v1.1 - Progress {llllllllllllllllllllllllllllllllllllllllllllllllll}

Challenge Sides v2.0 your team will use the class you select, the enemy class is random
v1.0 - Confederacy
v1.0 - Republic
v2.0 - Concept

Coruscant Guard
v1.0 - Released
v1.1 - Project Scrapped

REP Starter Assets
v1.0 - Released
v1.3 - Project Scrapped


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Last edited by Glitch on 2/11/2013, 12:46 pm; edited 76 times in total
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Glitch
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PostSubject: Re: Glitch's Mods   7/22/2012, 2:00 am

The following mods have been released on Gamefront.

Republic Droids v1.0
New CIS v2.3
SpecOps Droids
Coruscant Guard (Phase1)
White Phase 1 Clones

xD I didn't think these got through. Mav reviewed all of them pretty fast. All of them got around 13/20 Laughing

Look above for the links
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TWINKEYRUNAWAY
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PostSubject: Re: Glitch's Mods   7/22/2012, 5:29 am

Wow! Im impressed even more with all of these. To think, I was going to have a hard time finding the perfect side mod model replacements. In the Near future I really do want to showcase these in video's and give them a proper review as well. The republic droids and spec-ops droids skins are awesome. I know mav didn't like the spec op ones, which I will strongly disagree with because they look really bad a$$. Easily your becoming one of my favorite modders, I look forward to see your skill grow and to see what else you have in store glitch.
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Glitch
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PostSubject: Re: Glitch's Mods   7/22/2012, 5:36 am

Thank you! I absolutely love this game and I love creating mods for it even more. I have many other mod plans, some of which are listed above. Thanks for being so encouraging!

Very Happy
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TWINKEYRUNAWAY
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PostSubject: Re: Glitch's Mods   8/16/2012, 9:18 pm

loving the progress on these! Im hoping I get a newer pc soon to record some of this stuff.
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Glitch
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PostSubject: Re: Glitch's Mods   8/17/2012, 12:08 am

Thanks Very Happy

I've added some more mods that I'm working on and adding an "Progress Bar" to easily tell how far along the mod is.
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TWINKEYRUNAWAY
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PostSubject: Re: Glitch's Mods   11/12/2012, 1:13 am

Ultimate Cis online compatible is gone D:
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Glitch
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PostSubject: Re: Glitch's Mods   11/12/2012, 12:32 pm

Spoiler:
 

Edit: Derp, read your other post. Didn't know what you ment by 'gone' till I read it. Looks like anything stored on gamefront alone was removed....As soon as I get a new computer I'll create new versions and release them both on the starwars battlefront filefront site and media fire as backup.
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LORD SARK
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PostSubject: Re: Glitch's Mods   12/27/2012, 2:31 am

Excellent!! king
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Jayking3000
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PostSubject: Re: Glitch's Mods   12/27/2012, 6:08 pm

I actually have your old cis side mod one right now. And im really looking forward to a new updated one! Keep up the good work! And Twinkey, i cant subscribe to your channel...
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Glitch
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PostSubject: Re: Glitch's Mods   12/27/2012, 11:34 pm

LORD SARK wrote:
Excellent!! king
Thanks! Smile
Jayking3000 wrote:
I actually have your old cis side mod one right now. And im really looking forward to a new updated one! Keep up the good work! And Twinkey, i cant subscribe to your channel...
Which one? I actually found the "Online Compatible CIS" assets in my dropbox account. Laughing I just need to change that rocket animation for the B1 Battle Droid and add a few new skins. Then I can release it.
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LORD SARK
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PostSubject: Re: Glitch's Mods   12/28/2012, 5:26 am

can't wait bro! Cool
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Jayking3000
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PostSubject: Re: Glitch's Mods   12/28/2012, 6:26 pm

Its called ultimate CIS
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LORD SARK
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PostSubject: Re: Glitch's Mods   12/28/2012, 7:28 pm

Oh I've played that mod before... Excellent mod! It's nice to have a change in CIS sides since everyone is obsessed with the clone sides (especially me) but having a nice CIS mod can really turn around the game! Great
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PostSubject: Re: Glitch's Mods   12/29/2012, 5:25 am

I find it an absolutely awesome thing that Glitch is doing all the sides. But I am finally glad someone concentrated on the CIS for once. It is a really unloved side apparently. Battledroids are awesome too. :p
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Glitch
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PostSubject: Re: Glitch's Mods   12/29/2012, 4:42 pm

LORD SARK wrote:
Oh I've played that mod before... Excellent mod! It's nice to have a change in CIS sides since everyone is obsessed with the clone sides (especially me) but having a nice CIS mod can really turn around the game! Great
RevanSithLord wrote:
I find it an absolutely awesome thing that Glitch is doing all the sides. But I am finally glad someone concentrated on the CIS for once. It is a really unloved side apparently. Battledroids are awesome too. :p
Thanks guys! I'm really glad that you like my projects, I enjoy doing what others have not. My goal is to perfect my side mods in the hopes that the community will enjoy them. USM is my primary project at the moment as it contains multiple factions and indigenous species, all of which will have major improvements. Battle Droids have been my favorite Star Wars Characters for as long as I can remember and I absolutely love making mods with them!

Spoiler:
 
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LORD SARK
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PostSubject: Re: Glitch's Mods   12/29/2012, 8:40 pm

That would be awesome Great
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Jayking3000
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PostSubject: Re: Glitch's Mods   12/30/2012, 7:17 pm

You should make a commando Droid! have it more accurate than the ones that are already out. and i subbed to ur channel
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Garuda95
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PostSubject: Re: Glitch's Mods   1/12/2013, 7:25 pm

I thought he already made like 10 commando droids.
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Glitch's Mods

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