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 Field Assault

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SpartanA259
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Registration Date : 2011-11-09
Age : 20

PostSubject: Field Assault   6/9/2012, 7:19 pm

Hello guys Ive taken a break from that other map of mine to build something else. The map is called Field Assault. The Republic start out on the ice and have to make their way off the ice onto the snow beach and to the CIS fortifications on the hill. Im possibly planning on changing some things like possibly taking down the canyon walls and playing with the lighting. Yes I know the pillars are floating and there isnt really enough cover right now. Here are some screen shots of the map enjoy.




Comments, Questions or Ideas are always appreciated and I hope you guys like the look of some of this. Smile


Last edited by SpartanA259 on 6/10/2012, 1:17 am; edited 4 times in total
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yuke5
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Registration Date : 2011-09-21
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PostSubject: Re: Field Assault   6/10/2012, 12:59 am

I don't know if it is just me, but I click on the "spoiler" tab and I don't see anything. Neutral The premise seems cool, but some photos may give me something to talk about. That being said, the issue may just be on my end.
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Glitch
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Registration Date : 2012-04-02
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Location : Baktoid Combat Automata

PostSubject: Re: Field Assault   6/10/2012, 2:55 am

The props seem a bit too orderly in picture 2. Try scattering them around some more. Looks nice though. Smile
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SpartanA259
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PostSubject: Re: Field Assault   6/10/2012, 4:16 am

Well what is wrong with an neat and orderly battlefield?... Lol just kidding how does this look?:




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Garuda95
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PostSubject: Re: Field Assault   6/10/2012, 7:22 pm

thats better, but battlefields r never orderly, thats wats wrong with them :P
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