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 Abregado-Rae: Venezia

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Staff Sergeant
Staff Sergeant

Messages : 47
Registration Date : 2010-05-09

PostSubject: Abregado-Rae: Venezia   1/4/2012, 5:06 am

I had been planning on doing this for quite some time, but due to my poor memory I've neglected to do so for quite some time. But now, I've finally remembered and now I present to you (my long previously released map) Abregado-Rae: Venezia 2.0.


Not much has really changed from the previous version besides visuals, but in the visual department there have been big changes. Lighting was completely reworked, I felt the old lighting was just lackluster and didn't display the beauty of the setting properly so I went and redid it from scratch. Textures were redone, all those boring old green rooves were retextured to be red, and all buildings received a more granite-like texture (albeit the changes to the textures aren't awfully noticable with the changed lighting but trust me, it makes a difference).

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Dark Trooper Phase 1 Class
Dark Trooper Phase 1 Class

Messages : 1239
Registration Date : 2010-07-29
Age : 38
Location : Bespin: Cloud City

PostSubject: Re: Abregado-Rae: Venezia   1/4/2012, 6:12 am

Sweet Bob!
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