SWBF CUSTOM

The best way to custom your games.
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Model and Animation Showcase of 2012

View previous topic View next topic Go down 
Go to page : 1, 2  Next
AuthorMessage
Lephenix
Scout Trooper Sergeant
Scout Trooper Sergeant
avatar

Messages : 833
Registration Date : 2010-05-05
Age : 22

PostSubject: Model and Animation Showcase of 2012   1/1/2012, 12:59 pm

A new year, a new showcase, there was only 4 pages in the showcase of 2010/2011! Dear modelers let's beat that record !

Spoiler:
 
Back to top Go down
View user profile http://lephenixbeginnings.blogspot.fr/
Cerfon Rournes
Recruit
Recruit


Messages : 13
Registration Date : 2011-01-29

PostSubject: Re: Model and Animation Showcase of 2012   1/14/2012, 10:39 pm

Quote :
Dear modelers let's beat that record !
Let's do it!
I made this model last week.(Or two weeks ago, I forget..)

Spoiler:
 

Yesterday, I decided to texture it. The model uses 2 Primitives. One for the clip, other one for the entire gun.
384 polys. Smile

Spoiler:
 


Last edited by Cerfon Rournes on 1/14/2012, 10:57 pm; edited 1 time in total
Back to top Go down
View user profile
Icemember
Dark Trooper Phase 1 Class
Dark Trooper Phase 1 Class
avatar

Messages : 1233
Registration Date : 2010-07-29
Age : 36
Location : Bespin: Cloud City

PostSubject: Re: Model and Animation Showcase of 2012   1/14/2012, 10:48 pm

Nicely done cerfon!
Back to top Go down
View user profile
Cerfon Rournes
Recruit
Recruit


Messages : 13
Registration Date : 2011-01-29

PostSubject: Re: Model and Animation Showcase of 2012   1/20/2012, 6:20 am

Thanks Ice!
Back to top Go down
View user profile
kinetosimpetus
PFC
PFC
avatar

Messages : 24
Registration Date : 2011-09-09

PostSubject: Re: Model and Animation Showcase of 2012   2/5/2012, 11:26 pm

Spoiler:
 
Spoiler:
 
A SMG I've been working on. UV's aren't finished.
Back to top Go down
View user profile
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Model and Animation Showcase of 2012   2/6/2012, 12:54 am

Why does that remind me of this?



Looks good, though. Must say.
Back to top Go down
View user profile http://www.loadedandplay.com
kinetosimpetus
PFC
PFC
avatar

Messages : 24
Registration Date : 2011-09-09

PostSubject: Re: Model and Animation Showcase of 2012   2/6/2012, 1:03 am

Thanks Smile

Heh, idk. it's based mostly on the imperial sniper rifle's texture, a little bit on the rebel one and this

fills in the blanks. Wink
Back to top Go down
View user profile
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Model and Animation Showcase of 2012   2/6/2012, 1:08 am

Ah, I see. Very sleek and interesting design.
Back to top Go down
View user profile http://www.loadedandplay.com
THEWULFMAN
Sergeant Major
Sergeant Major
avatar

Messages : 78
Registration Date : 2011-07-02
Age : 23

PostSubject: Re: Model and Animation Showcase of 2012   2/6/2012, 9:57 am

Ah Revan, you wouldn't be a fellow Fallout fan would you? Wink
Back to top Go down
View user profile
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Model and Animation Showcase of 2012   2/6/2012, 6:02 pm

THEWULFMAN wrote:
Ah Revan, you wouldn't be a fellow Fallout fan would you? Wink

To sum it up, yes. Dance

I most certainly am a Fallout fan. Wink FO1, 2, Tactics, 3, and New Vegas.

FO1 and 2 are my top favorites along with NV, but I still love 3 and Tactics as well. I just wish I could get up enough cash to get a new computer so I can play 3 and NV again and make films in them. Smile Oh and play with mods. In 3 and NV, I tend to get some mods that make the game 10x harder and more realistic and even closer to FO1 and 2 in terms of visuals and the harshness of the wasteland. Wink Fighting for my life becomes even more important in such environments.
Back to top Go down
View user profile http://www.loadedandplay.com
THEWULFMAN
Sergeant Major
Sergeant Major
avatar

Messages : 78
Registration Date : 2011-07-02
Age : 23

PostSubject: Re: Model and Animation Showcase of 2012   2/7/2012, 7:46 am

Yeah, I've gotten a ton of mods for 3. I went for a real Hero of the Wasteland kind of thing, so basically I did everything as good as I could. I have Broken Steel DLC, so I can play after I activated the purifier. I got a mod that adds green trees, which fits since I did the Oasis quest in a way that would have trees grow in the wasteland. Je suis un ange

I have the Weapon Mod Kits mod, which may be the best mod for the game. I got Sharing and Caring Companions too, so I lead a team of people, scouring the wasteland for evil. I'll take a screenshot of my team sometime.
Back to top Go down
View user profile
Lephenix
Scout Trooper Sergeant
Scout Trooper Sergeant
avatar

Messages : 833
Registration Date : 2010-05-05
Age : 22

PostSubject: Re: Model and Animation Showcase of 2012   2/7/2012, 6:46 pm

Really nice Kinetos, the UVs look good so far.
Back to top Go down
View user profile http://lephenixbeginnings.blogspot.fr/
Epifire
Recruit
Recruit
avatar

Messages : 11
Registration Date : 2010-12-01
Age : 22
Location : Dantooine-east of the enclave. Dantooine-est de l'enclave.

PostSubject: Re: Model and Animation Showcase of 2012   2/22/2012, 5:15 pm

Mech time all. This was to promote a mod idea on the Source modding site of Interlopers.net. Lephenix requested I upload the mesh here so I figured why not...





May go further with it, and I may not. Doesn't have a bone skeleton so there is no animations on this one, but I thought you all would like it being XSI users.
Back to top Go down
View user profile
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Model and Animation Showcase of 2012   2/22/2012, 5:54 pm

That's pretty awesome looking. I can somehow imagine an Imperial paintscheme on it. Was your inspiration Mech Warrior or the AT-ST from The Original Trilogy of Star Wars? Looks kind of a mix of both. Not that that's a bad thing! It's actually really cool. Wouldn't want to fight against that.
Back to top Go down
View user profile http://www.loadedandplay.com
Lephenix
Scout Trooper Sergeant
Scout Trooper Sergeant
avatar

Messages : 833
Registration Date : 2010-05-05
Age : 22

PostSubject: Re: Model and Animation Showcase of 2012   2/22/2012, 7:01 pm

Glad you posted it my friend, it is really nice, good job WOW .
Back to top Go down
View user profile http://lephenixbeginnings.blogspot.fr/
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Model and Animation Showcase of 2012   2/22/2012, 8:23 pm

I do have one question, if it walks, would the top part of the legs hit that armor plating just under the guns on the main body? Would definitely love to see this animated.
Back to top Go down
View user profile http://www.loadedandplay.com
Lephenix
Scout Trooper Sergeant
Scout Trooper Sergeant
avatar

Messages : 833
Registration Date : 2010-05-05
Age : 22

PostSubject: Re: Model and Animation Showcase of 2012   2/22/2012, 8:47 pm

Yes, animated would be awesome. Here's a tutorial by Forcemaster: http://swbf-custom.forumactif.com/t48-the-all-xsi-questions-and-answer-topic#166
Back to top Go down
View user profile http://lephenixbeginnings.blogspot.fr/
Epifire
Recruit
Recruit
avatar

Messages : 11
Registration Date : 2010-12-01
Age : 22
Location : Dantooine-east of the enclave. Dantooine-est de l'enclave.

PostSubject: Re: Model and Animation Showcase of 2012   2/23/2012, 12:06 am

Even though it was a inspiration model purely for concept I would love to put it in BF 1-2 game. Only thing is I use is modtools and they don't export with the Pandemic addon. Since I wont pirate the full version of XSI (and it's to old and expensive to buy) I would have to let some one else make the full export to msh and give them the file in a common XSI format.

That and textures are a wee bit of an issue, as I have never successfully rendermapped a model for msh. I am not the best texture designer but if I had some help I would love to.
Back to top Go down
View user profile
Lephenix
Scout Trooper Sergeant
Scout Trooper Sergeant
avatar

Messages : 833
Registration Date : 2010-05-05
Age : 22

PostSubject: Re: Model and Animation Showcase of 2012   2/23/2012, 4:12 pm

Hehe you left the swbf modding too fast http://www.gametoast.com/forums/viewtopic.php?f=36&t=26664
Back to top Go down
View user profile http://lephenixbeginnings.blogspot.fr/
Epifire
Recruit
Recruit
avatar

Messages : 11
Registration Date : 2010-12-01
Age : 22
Location : Dantooine-east of the enclave. Dantooine-est de l'enclave.

PostSubject: Re: Model and Animation Showcase of 2012   2/23/2012, 4:52 pm

So wait does this mean this addon will work in Modtools as well? If that's the case I may do a wee bit with the old engine once again.
Back to top Go down
View user profile
Lephenix
Scout Trooper Sergeant
Scout Trooper Sergeant
avatar

Messages : 833
Registration Date : 2010-05-05
Age : 22

PostSubject: Re: Model and Animation Showcase of 2012   2/23/2012, 5:47 pm

It's not the final version but yes it does Smile .


Last edited by Lephenix on 2/24/2012, 10:36 pm; edited 1 time in total
Back to top Go down
View user profile http://lephenixbeginnings.blogspot.fr/
Epifire
Recruit
Recruit
avatar

Messages : 11
Registration Date : 2010-12-01
Age : 22
Location : Dantooine-east of the enclave. Dantooine-est de l'enclave.

PostSubject: Re: Model and Animation Showcase of 2012   2/24/2012, 8:13 pm

Oh since the new ZE Addon has weapon support I made a repeater like the one from Jedi Knight Outcast.



Not to bad on poly count either, I added more in the areas that I wanted to have smoother looking. Btw if anyone can tell me about Ultimapper techniques I would love to hear about them. I plan on getting a good texture generated on this with it.
Back to top Go down
View user profile
RevanSithLord
Scout Trooper Commander
Scout Trooper Commander
avatar

Messages : 961
Registration Date : 2010-08-21
Age : 26
Location : The good 'ol United States of America, Iowa Great Lakes region

PostSubject: Re: Model and Animation Showcase of 2012   2/24/2012, 9:45 pm

That looks awesome. It looks like it'd be hard to carry by a normal human, but I can definitely see a person in a powered suit wielding this thing. I wouldn't want to be at the receiving end of that.
Back to top Go down
View user profile http://www.loadedandplay.com
Lephenix
Scout Trooper Sergeant
Scout Trooper Sergeant
avatar

Messages : 833
Registration Date : 2010-05-05
Age : 22

PostSubject: Re: Model and Animation Showcase of 2012   2/24/2012, 10:34 pm

Awesome model Epifire, and you're very lucky, there's all you need now : Render Map and Ultimapper Techniques
Back to top Go down
View user profile http://lephenixbeginnings.blogspot.fr/
Cerfon Rournes
Recruit
Recruit


Messages : 13
Registration Date : 2011-01-29

PostSubject: Re: Model and Animation Showcase of 2012   3/30/2012, 4:23 pm

Bumping the topic to keep it alive again. Smile
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Model and Animation Showcase of 2012   

Back to top Go down
 

Model and Animation Showcase of 2012

View previous topic View next topic Back to top 
Page 1 of 2Go to page : 1, 2  Next

 Similar topics

-
» West Coast Showcase Camp 2012: September 1st-2nd, Langley BC
» Inquisitor model choice
» Marvel Legends 2012!
» 2011-2012 Season
» Brother Captain Model

Permissions in this forum:You cannot reply to topics in this forum
SWBF CUSTOM :: Star Wars Battlefront Games :: Modeling-