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 Star war Galacxies News

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Icemember
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PostSubject: Star war Galacxies News   8/30/2011, 6:23 pm

An update to SWG.

Posted By Dev named Mepps.


Who Is Eligible?

We know that a lot of you are interested in rejoining the community to be with us for the Star Wars Galaxies galaxy-ending in-game event. To be part of this event, you must have an active paid SWG Game subscription or active Game Pass or SOE All Access Game Pass, and your account must be in good standing (not suspended or banned), on September 15, 2011.

If you’ve been away from SWG and you’re looking to return for the final chapter and the galaxy-ending event please log into your Station Account and purchase a 30-day SWG Game Pass to reactivate your account. You will only be charged once and you will be able to play SWG through to the end of the game in December. If you have a non-recurring SWG Game Pass (for example, if you’re playing on a pre-paid game card) please log into your Station Account and click on GAME PASS INFO to confirm whether your SWG Game Pass will still be active on September 15, 2011. If not, and you wish to play through to the galaxy-ending event, please purchase additional game time so that your account will be active on September 15, 2011.

Recurring SWG Game Passes will not be billed after September 15, 2011. Recurring SOE All Access Game Passes will continue to be billed after that date.

We hope that you decide to join us, as we look forward to sharing the final chapter with our awesome community!

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PostSubject: The End   12/16/2011, 8:59 am

A Thank You to the Star Wars Galaxies™ CommunityLooking back on Star Wars Galaxies and all these years I am so thankful for being able to be a part of the Star Wars Galaxies community both as the Producer and as a fan. It would not have been the incredible experience that it was without you, the players and fans, the dedicated team of people who worked on it over the years and the fantastic Star Wars® galaxy itself, which offered us a very unique and compelling place to explore, fight, play, make friends, and build our homes.

This is a book of memories, so let me start with a few of my own.

When I was a little boy, my father brought me to the movies to see a new science fiction film that he heard was pretty good. What I remembered most was the feeling of awe I had back then, and still feel to this day. Once I had experienced Star Wars, my life would never be the same again. In May of 2004, I walked into the office at Sony Online Entertainment to start a new job working on a game based on the very same story that had amazed me in my youth. Cool! I was very excited. All I wanted to do then was learn how this thing worked, and I spent the next seven years doing just that. I can say that not a day passed in the development of Star Wars Galaxies where I didn't learn something new. Each day presented different challenges and solving them was always a rewarding accomplishment. It is everyone's hope to find a job that you look forward to each and every day. Being a developer on Star Wars Galaxies was just that kind of job for me.

Star Wars means something different to each of us. That's why we played Star Wars Galaxies. On June 26th, 2003, SOE and LucasArts released Star Wars Galaxies and, for the first time, you could play online with your friends in the Star Wars universe. I was amazed at how much there was to do in the game - player housing, crafting, entertaining, combat, and more. One of the most exciting times for all of us on the team was the launch of the Jump to Lightspeed expansion, which let players fly and battle it out in space in a true 3D simulation. Now we could all truly live out our Star Wars fantasies. It was like being a kid again.

Giving players a chance to live out that Star Wars fantasy has been the best part of the job. Some of my favorite memories include fighting Imperial forces on Hoth in the Battle of Echo Base, seeing those first player-created quests in the Chronicle Master System, fighting the undead in the Death Troopers update and, probably best of all, taking part in invasions and actually getting to make a difference for my faction in the Galactic Civil War.

From my first day to the last, Star Wars Galaxies was, and will always be, a meaningful and memorable part of my life, an experience I'll treasure and share with anyone who wants to hear a good story. It has been an honor to take this journey with you, the community and all of the team members who have made Star Wars Galaxies such an awesome game.

On behalf of the Star Wars Galaxies team, thank you. We have truly enjoyed getting to know you - our dedicated players - over the years. From in-game events to Fan Faires, we appreciate your continued loyalty and support. It would not have been possible without you.

May the Force be with you. Always.

- Tony "Teesquared" Tyson
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PostSubject: Re: Star war Galacxies News   12/16/2011, 9:19 am

Well there you have it. SWG is now closed for good. The servers shut down at 11:00pm my time. I logged in to hang with 3 friends till the closing of the servers. And NOW!! My LAst moments and the SWG's moments!!!

Last moments
------------------------------------------------------















YUP, THAT WAS IT. NOTHING SPECIAL LOL!!! THATS SOE FOR YOU!!! LOL!!! Can't stop laughing. They said big ending day event. Only things I saw was Fire works in the sky that entertainers make. And Floating ships that you can attack. And player ships attack ground players. And Bunch of lag me and 100 others were experiencing. :p

Comon SOE if this was all you had to offer, you should of closed your servers when you annouced its closing LOL!!! I feel sorry for those who played 8 years and were expecting the time of there life they called it LOL!!!

Heck the server even told us to log in a safe place for the night!! Sheees!!!!
What do we do with the SWg disk? Collectors item I guess LOL!!

Ok I'm dont ranting LOL!!! Still thou, SOE LOL!!! Ok dont for sure. confused

But I did meet good friends and had many good times when SWG was in mid life times. When there was no ending.


Last edited by Icemember on 12/16/2011, 9:29 am; edited 2 times in total (Reason for editing : Adding Info)
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PostSubject: Re: Star war Galacxies News   12/16/2011, 11:40 am

As a side note, if you still want to play SWG.

SWGemu

Free, legal, and a dedicated community with active servers to keep it alive.
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RevanSithLord
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PostSubject: Re: Star war Galacxies News   12/16/2011, 11:48 am

I feel they would have benefited more with a F2P model, but I guess it's too late now. The only thing we can do now is play the SWGEmu unless they stopped that - I don't think they intend to stop that, though. I'm a proud pre-CU veteran. While I adapted to the CU and the NGE and liked some of the stuff with those, a lot of good friends I met over the years has had enough and have moved on. The only person I keep in contact with is a friend of my mother's, who has been a leader of a guild I have been in for many years - I still have the custom guild mousepad I got from an SWG player summit!

I have the original An Empire Divided jewel case along with the Jump To Lightspeed jewel case. The CU is when we started seeing the declines in the player base, but it didn't REALLY hit until NGE. That struck the killing blow to the community. SOE made a lot of decisions that I wasn't exactly happy with because it drove off a lot of my friends. I stuck around as long as I could, until my family and I got into a massive financial crisis and could no longer play, so I wasn't able to experience the lag with you, my friend.

While I am sad to see the game that defined my gaming career (if you could call it a career) come to an end...I feel the true spirit of it left when the CU was applied to the builds of SWG. Many felt it was going in the wrong direction, but no, SOE wouldn't have it. They did not listen to the player base at all. In the end, SOE just gave us all a huge 'screw you'. I am still puzzled why they couldn't have kept the older controls and the older gameplay, but added the models and planets that they had in CU and NGE. I don't feel an entire changing of the gameplay mechanics was necessary. SOE effectively destroyed the game I loved by basically exiling the community. That's where they went wrong. If they wanted SWG to remain successful, they needed to listen to the community. Too late now, right?

Edit - Thank you Wulf for linking to what I mentioned at the beginning of my post.
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PostSubject: Re: Star war Galacxies News   12/16/2011, 6:32 pm

Yes there is that of SWGEMU, which I have almost ready to go.
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