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 Quasar Cruiser

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Acryptozoo
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Registration Date : 2010-05-11
Age : 23
Location : fighting the empire

PostSubject: Quasar Cruiser   8/19/2011, 9:36 pm

Since im nice i decided to release my Quasar model for Swbfcustom only

the quasar is a carrier frigate (bascially just a moving hanger) i always liked the design and decided to make it for swbf2
could be used for atmospheric battles or it would be an awesome backdrop for any map since its not too high poly

pictures:
Spoiler:
 

readme:
Spoiler:
 

and finally the link Dance
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Icemember
Dark Trooper Phase 1 Class
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Registration Date : 2010-07-29
Age : 37
Location : Bespin: Cloud City

PostSubject: Re: Quasar Cruiser   8/20/2011, 12:10 am

Good job on the model.
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Noobasaurus
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PostSubject: Re: Quasar Cruiser   8/20/2011, 1:53 am

Does it move automatically or do you have to animate it?
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RevanSithLord
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PostSubject: Re: Quasar Cruiser   8/20/2011, 2:12 am

Noobasaurus wrote:
Does it move automatically or do you have to animate it?

I think you'll have to animate it, because I think he set it up as a normal static cruiser like in normal space battles. I'm not sure, though. Then again, you were asking him instead of me. But that's just my guess.
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Acryptozoo
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PostSubject: Re: Quasar Cruiser   8/20/2011, 1:32 pm

well no it dosen't move on its own and im not sure if you coulld animate it sinc its 3 parts
the ship/hanger/hanger sheild, and if it has a cp it wouldnt work at all Embarassed
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Acryptozoo
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PostSubject: Re: Quasar Cruiser   9/4/2011, 11:33 pm

one more thing if you use this you'lll have to make the .msh.option file for the cruiser msh
containing this
Code:
-donotmergecollision
for the quasar_bulk_cruiser.msh
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bonecrusher16O
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PostSubject: AWSOME!   10/10/2011, 3:54 pm

good job!
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bonecrusher16O
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PostSubject: Update   7/4/2012, 8:34 pm

Sorry to double post, But could you update the link from Megauploads?
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Garuda95
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PostSubject: Re: Quasar Cruiser   7/5/2012, 12:37 am

nice, i remember those from Thrawn's Revenge, always wanted to c that in SWBF2
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Quasar Cruiser

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